Mining: Difference between revisions

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'''Mining''' is one of the most basic activities in Minetest. Mining is the activity of removing a node with a mining [[tool]].
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<span id="introduction"></span>
== Introduction ==
 
If a world is "Survival" and not "Creative", you'll spend much of your time mining.
 
This page discusses mining. Mining is simply the act of digging up a node; typically a stone block or an ore or other material such as gold or quartz.
 
When you dig up a node, it may crumble and "drop" something or it may stay the same. Either way, the results usually go into your inventory.
 
Once you've mined a few nodes, you can use the results to make objects such as furniture or tools. This is called "crafting".
 
<span id="how-to-mine"></span>


== How to mine ==
== How to mine ==
Mining requires the “interact” [[Privileges|privilege]] (which is a default privilege).
Depending on a world's modset, you'll usually need a [[Privileges|privilege]] to do mining. The privilege will typically be "interact" or "build".


Mining is done by [[pointing]] on the desired node and holding the attack button (<kbd>Left mouse button</kbd> by default).
Mining is done by [[pointing]] to the desired node and holding the attack button (<kbd>Left mouse button</kbd> by default). If you're wielding a tool such as a pickaxe, the tool is used to mine the node. Otherwise, the game tries to use your hands to mine the node. That usually won't work (unless you are acquiring primitive materials such as dirt, or wood to build tools).


Not everything can be mined with all [[Tool#Mining Tools|mining tools]]. Some tools are better for certain materials. Also, mining often takes some time to finish. The mining speed depends on your tool and the node you want to mine.
Not everything can be mined with all [[Tool#Mining Tools|mining tools]]. Some tools are better for certain materials. Also, mining often takes some time to finish. The mining speed depends on your tool and the node you want to mine.


== Mining depths ==
This chart shows where you can typically find a few of the most common ores or materials:
{| class="wikitable" style="text-align:left;"
!Resource
!Lowest Y
!Highest Y
!Note
!Supplied by
|-
| Lapis Block
| -5000
| +200
|
| (minetest)
|-
| Coal
| &nbsp;
| +64
| abundant 0 or below
| lapis
|-
| Iron
| &nbsp;
| +2
| more abundant as approaches -64
| (default)
|-
| Zinc
| &nbsp;
| +2
| &nbsp;
| technic
|-
| Silver
|  
| -2
| &nbsp;
| moreores
|-
| Copper
|  
| -16
| abundant -64 or below
| (default, formerly moreores)
|-
| Tin
| &nbsp;
| -32
| abundant -128 or below
| (default, formerly moreores, at +8)
|-
| Marble
|  
| -50
| &nbsp;
| technic
|-
| Gold
| &nbsp;
| -64
| abundant -256 or below
| (default, formerly moreores)
|-
| Mese
| &nbsp;
| -64
| ore abundant -256 or below, blocks -1024 or below but rare
| (minetest)
|-
| Uranium
| -300
| -80
| &nbsp;
| technic
|-
| Chromium
|  
| -100
| &nbsp;
|-
| Diamond
|
| -128
| abundant below -256
| (default, formerly technic)
|-
| Granite
|
| -150
| &nbsp;
| technic
|-
| Lava
| &nbsp;
| -256
| &nbsp;
|
|-
| Mithril
|  
| -512
| &nbsp;
| moreores
|-
| Mycena Essence,<br/>Glow Mese Crystal
| -33,000
| -700
| &nbsp;
| caverealms
|-
| Dungeon Master's Lair
| -5000
| -4000
| &nbsp;
| caverealms
|-
| Deep Realms
|
| -7000
| &nbsp;
| caverealms
|}
<span id="mining-drops"></span>
== Drops ==
== Drops ==


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If the drop wouldn't fit in your inventory, the items literally drop on the floor instead.
If the drop wouldn't fit in your inventory, the items literally drop on the floor instead.


<span id="mining-speed"></span>
== Mining speed ==
== Mining speed ==


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The mining speed is determined by [[groups]].
The mining speed is determined by [[groups]].


== Mining in [[Games/Minetest Game|Minetest Game]] ==
<span id="mining-typical-modsets"></span>
== Mining in typical modsets ==


You start with a [[hand]] which is itself able to mine a lot of nodes already, but at the worst speed.
You start with a [[hand]] which is itself able to mine a lot of nodes already, but at the worst speed.
Line 42: Line 202:
* [[Jungle Grass]] (drops 1 [[Cotton Seed]] or itself)
* [[Jungle Grass]] (drops 1 [[Cotton Seed]] or itself)
* [[Cotton (plant)]] (drops 0 to 3 [[Cotton Seed]]s and 0 to 3 [[Cotton (item)|Cotton]])
* [[Cotton (plant)]] (drops 0 to 3 [[Cotton Seed]]s and 0 to 3 [[Cotton (item)|Cotton]])
== Mining in other [[games]] ==
Mining basically works the same in all Minetest games. The tools and digging times are probably different, but the concept stays the same.


[[Category:Gameplay]]
[[Category:Gameplay]]

Latest revision as of 07:55, 7 September 2023



Introduction

If a world is "Survival" and not "Creative", you'll spend much of your time mining.

This page discusses mining. Mining is simply the act of digging up a node; typically a stone block or an ore or other material such as gold or quartz.

When you dig up a node, it may crumble and "drop" something or it may stay the same. Either way, the results usually go into your inventory.

Once you've mined a few nodes, you can use the results to make objects such as furniture or tools. This is called "crafting".

How to mine

Depending on a world's modset, you'll usually need a privilege to do mining. The privilege will typically be "interact" or "build".

Mining is done by pointing to the desired node and holding the attack button (Left mouse button by default). If you're wielding a tool such as a pickaxe, the tool is used to mine the node. Otherwise, the game tries to use your hands to mine the node. That usually won't work (unless you are acquiring primitive materials such as dirt, or wood to build tools).

Not everything can be mined with all mining tools. Some tools are better for certain materials. Also, mining often takes some time to finish. The mining speed depends on your tool and the node you want to mine.

Mining depths

This chart shows where you can typically find a few of the most common ores or materials:

Resource Lowest Y Highest Y Note Supplied by
Lapis Block -5000 +200 (minetest)
Coal   +64 abundant 0 or below lapis
Iron   +2 more abundant as approaches -64 (default)
Zinc   +2   technic
Silver   -2   moreores
Copper   -16 abundant -64 or below (default, formerly moreores)
Tin   -32 abundant -128 or below (default, formerly moreores, at +8)
Marble   -50   technic
Gold   -64 abundant -256 or below (default, formerly moreores)
Mese   -64 ore abundant -256 or below, blocks -1024 or below but rare (minetest)
Uranium -300 -80   technic
Chromium   -100  
Diamond -128 abundant below -256 (default, formerly technic)
Granite -150   technic
Lava   -256  
Mithril   -512   moreores
Mycena Essence,
Glow Mese Crystal
-33,000 -700   caverealms
Dungeon Master's Lair -5000 -4000   caverealms
Deep Realms -7000   caverealms

Drops

After a block has been mined, it may leave none, one or some items which go straight into your player inventory. The items left behind are also called the “drop” of the node and it is said that a node drops something after being mined.

Most blocks drop themselves. This is also the default behaviour if not specified otherwise by the modder. But of course there are other drops possible, too. This is the list of possible drop types:

  • itself,
  • a different item,
  • multiple items,
  • nothing at all,
  • item or items based on chance (probability-based drop).

If the drop wouldn't fit in your inventory, the items literally drop on the floor instead.

Mining speed

The mining speed is determined by groups.

Mining in typical modsets

You start with a hand which is itself able to mine a lot of nodes already, but at the worst speed. Axes are good to mine wooden nodes. Pickaxes are good to mine stone-like nodes. Shovels are very fast at digging dirt, sand and gravel. Axes, pickaxes and shovels come in 6 variants: Wooden, stone, steel, bronze, Mese and diamond. In this order, the tools become stronger and stronger and usually mine faster.

Most nodes drop themselves. Notable examples for nodes which don’t drop just themselves:

Notable examples for probability-based drops: