Spawn: Difference between revisions
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[[Main_Page| | [[Main_Page|Start page]] | ||
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[[Minetest|This page]] | |||
[[MTWorlds|MT worlds]] | [[MTWorlds|MT worlds]] | ||
[[Bucket_Game|Bucket Game]] | [[Bucket_Game|Bucket Game]] | ||
[[Trolltest|Trolltest]] | [[Trolltest|Trolltest]] | ||
[[Downloads|Downloads]] | |||
[[Contact|Contact]] | |||
[[Devel_Center|Devel Center]] | |||
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== Introduction == | == Introduction == | ||
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a mode in which one or more spawns can be set at runtime. | a mode in which one or more spawns can be set at runtime. | ||
In multi-spawn, if two or more spawns are set, the "/spawn" command will | Note: In multi-spawn, if two or more spawns are set, the "/spawn" command will | ||
select one randomly. | select one randomly. |
Latest revision as of 19:13, 3 September 2023
Introduction
TODO: A discussion of supported spawn modes will go here. The short version is that Bucket Game supports both fixed spawn locations and multi-spawn, a mode in which one or more spawns can be set at runtime.
Note: In multi-spawn, if two or more spawns are set, the "/spawn" command will select one randomly.