Map-Database v6

From Minetest
Revision as of 02:22, 30 December 2017 by >Hajo (→‎Maps: new table)

Intro

This is a collection of seed-value, descriptions and notable places for maps generated with mapgen v6.

Map as generated for minetest-game, without mods.
Spawn is wherever I land when first entering the game.

This can be somewhat random from game to game.

Spot2 is a location not too far from spawn, with different landscape / biomes.
Spot3: one more location
(Selected with an eye towards starting resources, such as stones, trees, coal, water)
Remarks:

  • 'ok' means this place looks suitable as a location to start a game.
  • '!' means starting here might be a challenge

Some shorthands

  • Cave = visible opening at the surface
  • Dungeon = Mossy/cobblestone underground dungeon
  • Desert = big area with sand
  • Cold = Cold desert, silver sand
  • Snow
  • Ice
  • Mts = stony mountains
  • RR = red rock mountains
  • Grass = mostly flat dirt / grassland
  • Hills
  • Forest = Pine trees / Apple trees
  • Dry = Savannah, dry grass, acacia trees
  • Jungle
  • Bay
  • Beach = sand at lake or ocean
  • River
  • Swamp = shallow water, papyrus / water lillies

Maps

Seed Spawn Landscape at spawn Spot2 Landscape2 Spot3 Landscape3 Remarks
1 0,8,-1 Grass/Hill, Ocean 16,2,-70 Snow, Cave -140,2,-30 Hill/Mtn, Desert/RR, Water ok
# 0,0,0 aaaa x,y,z .. x,y,z .. -

Seed = 1

Reference: - (Template)

Spot Landscape Remarks
0,8,-1 Grass/Hill, Ocean spawn / ok
16,2,-70 Snow, Cave -
-140,2,-30 Hill/Mtn, Desert/RR, Water -


Seed = X

Reference: - (Template)

Spot Landscape Remarks
0,0,0 xxxxx spawn
0,1,0 aaaaa -
0,2,0 bbbbb -
0,3,0 ccccc Summit#1 - Destination of tour