Bucket Game Player's Guide



  1. Obtain wood:
    • Make a wooden pickaxe (now you can harvest cobblestone).
    • Harvest coal.
      • Make torches.
    • Survive (see Survival) below.
  2. Obtain cobblestone:
    • Make a stone pickaxe (now you can harvest iron ore). This is branch of level 2 of the techtree is where you start on many servers, as Bucket Game includes a give_initial_stuff mod (the upstream version of the mod was already widely used, along with the setting give_initial_stuff = true though sometimes with a custom initial_stuff list).
  3. Obtain iron ore:
    • Smelt iron ore to make iron, then make an iron pickaxe
    • Obtain enough quartz crystal: Make displayable "Quartz Crystals" decoration (nftools:quartz_crystals)
    • Obtain enough black pearls: TBA
  4. Obtain diamond:
    • Make a diamond pickaxe (now you can harvest even more materials)
    • Obtain obsidian:
      • Make MV Tool workshop and several other advanced nodes.
      • Make Obsidian Shards, which can be used to make Obsidian Glass (default:obsidian_glass).
    • Obtain mese:
      • Make a travelnet network.
      • Make a mese-powered rail system.
      • Make other technology (circuits, lights, etc).
    • Obtain a VERY large amount of mese:
      • Make infinity blocks and infinity tools.



In Bucket Game, if the server has enable_damage = true (which is common) and you do not have the creative privelege, you have finite resources. In addition to food, theoretically you must obtain shelter and light to survive.


You can make armor, swords, and other defensive and offensive armaments. Armaments are one way to protect yourself against mobs (and other players if you are in a multiplayer world with enable_pvp = true).

Depending on server and area configuration, areas and protector may protect you from other players in certain areas (if PvP is turned off on the server, other players can't hurt you anywhere). See Protect Your Area below.


You need food to survive. You can develop your own play style for survival that may include hunting, scavenging, farming or foraging. You may develop favorite animals or vegetables based on stackability (keeping many of the same one so more fit in your inventory) and the amount of hunger they satiate. Gamers often use the term "saturation" for this effect (thanks to an early error in another popular sandbox game, which is partially addressed), but it is the wrong term. See also Change "saturation" to "satiation" throughout the mod at the official thread for hbhunger.


A fully-enclosed shelter (walls, floor and ceiling, and usually a door) generally protects against mobs, if it is lit well. The only other known way to fully prevent mobs is to build a shelter small enough that mobs cannot fit in it with you (or out of materials that no mob prefers, but not every mob must have a preference). However, if you "pillar up" to make outdoor 1x1 towers (so-called "noob tubes"), be aware that most servers consider them to be litter. The many materials and lights in Bucket Game allow you to make a creative and well-lit shelter, which makes the world more interesting.


Light is a fundamental part of safety against mobs. Dangerous mobs generally prefer the darkness, and can appear out of nowhere if it is dark enough for them, regardless of shelter.


If your server has enable_thirsty = true, you also must keep drinking water (or other edible liquids if integrated with the thirsty mod) to survive.


For farming in Bucket Game, see farming


Mining provides the materials that you need to advance your technology and building materials. Here is a limited chart which contains important mining depths:

ResourceStops BelowMaxNote Supplied by Mod
Lapis Block -5000 +200 (minetest)
Coal   +64 abundant 0 or below lapis
Iron   +2 more abundant as approaches -64(default)
Zinc   +2   technic
Silver   -2   moreores
Copper   -16 abundant -64 or below (default, formerly moreores)
Tin   -32 abundant -128 or below (default, formerly moreores, at +8)
Marble   -50   technic
Gold   -64 abundant -256 or below (default, formerly moreores)
Mese   -64 ore abundant -256 or below, blocks -1024 or below but rare(minetest)
Uranium -300 -80   technic
Chromium   -100   technic
Diamond   -128 abundant below -256 (default, formerly technic)
Granite   -150   technic
Lava   -256  
Mithril   -512   moreores
Mycena Essence,
Glow Mese Crystal
-33,000 -700   caverealms
Dungeon Master's Lair -5000 -4000   caverealms
Deep Realms -7000   caverealms

Protect Your Area






See also:

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