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		<summary type="html">&lt;p&gt;&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;Small, simple tunnel-digger: &lt;/span&gt; facing&lt;/span&gt;&lt;/p&gt;
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		<author><name>&gt;Hajo</name></author>
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		<summary type="html">&lt;p&gt;&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;Small, simple tunnel-digger: &lt;/span&gt; facing&lt;/span&gt;&lt;/p&gt;
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		<summary type="html">&lt;p&gt;&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;Small, simple tunnel-digger: &lt;/span&gt; facing&lt;/span&gt;&lt;/p&gt;
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		<title>&gt;Hajo: /* Small, simple tunnel-digger */ facing</title>
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		<summary type="html">&lt;p&gt;&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;Small, simple tunnel-digger: &lt;/span&gt; facing&lt;/span&gt;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;==Tips - Tech==&lt;br /&gt;
&lt;br /&gt;
===Intro===&lt;br /&gt;
This chapter treats technic, pipeworks, mesecons and digilines&lt;br /&gt;
as one big mod.&lt;br /&gt;
&lt;br /&gt;
The only important difference is that some machines require power. &lt;br /&gt;
: Power comes in 3 tiers: LV, MV, HV - low-, medium-, high-voltage.&lt;br /&gt;
&lt;br /&gt;
Others only need signals (as in, ON&amp;amp;OFF-information), and &amp;lt;br /&amp;gt;&lt;br /&gt;
digilines can transmit/process more general data.&lt;br /&gt;
&lt;br /&gt;
Digtrons can use electric power, but mostly use fuel (as in, coal or oil).&lt;br /&gt;
&lt;br /&gt;
...&lt;br /&gt;
&lt;br /&gt;
===Simple machines===&lt;br /&gt;
Simple, as in &amp;quot;don't require power&amp;quot;.&lt;br /&gt;
* Chests (as well as other nodes with an inventory - eg. a furnace)&lt;br /&gt;
: technic provides iron- copper- silver- gold- and mithril-chests&lt;br /&gt;
* Autocrafter - automatically produce items according to a recipe&lt;br /&gt;
: this makes many often-needed recipes much less tedious&lt;br /&gt;
* Nodebreaker - dig the node in front&lt;br /&gt;
: useful eg. for automated harvesting of trees&lt;br /&gt;
* Deployer / Dispenser - put/shoot an item&lt;br /&gt;
: eg. for replanting saplings&lt;br /&gt;
* Detectors - node-detector, player-detector, button, pressure plate&lt;br /&gt;
: eg. pressure plate can open&amp;amp;close nearby doors&lt;br /&gt;
: or node-detector triggering a nodebreaker when a sapling has grown into a tree &lt;br /&gt;
* Injectors - get item/s from a chest/machine and put it into a tube or another chest or machine&lt;br /&gt;
: eg. for moving stuff between autocrafters and chests&lt;br /&gt;
* Tubes - can transport items. They come in many variants, the most useful are&lt;br /&gt;
** vacuuming tube - collect loose stuff, eg. wood&amp;amp;leaves or harvested fruits&amp;amp;seeds&lt;br /&gt;
** sorting tube   - route incoming stuff in different directions, depending on type&lt;br /&gt;
** teleporting tube - expensive, moves stuff directly to another teleport-tube&lt;br /&gt;
* Pipes - like tubes, but for fluids&lt;br /&gt;
: also:  pumps, valves, spigots&lt;br /&gt;
* Mesecons - logic gates, and Lua-controller&lt;br /&gt;
* lightstones - in several colors, can be switched on&amp;amp;off&lt;br /&gt;
* piston &amp;amp; sticky piston + push &amp;amp; pull an item&lt;br /&gt;
* noteblock - makes a sound&lt;br /&gt;
...&lt;br /&gt;
&lt;br /&gt;
===Electric machines===&lt;br /&gt;
The tiers:&lt;br /&gt;
* LV - cheap, support no automation, no upgrades&lt;br /&gt;
* MV - less cheap, support upgrades and automation via pipeworks and mesecons&lt;br /&gt;
* HV - as MV, but more expensive, faster, more powerful&lt;br /&gt;
&lt;br /&gt;
Eg. an LV-cable is made from 3 copper + 6 paper, &amp;lt;br&amp;gt;&lt;br /&gt;
an MV-cable is made from 3 LV-cables + 6 rubber, &amp;lt;br&amp;gt;&lt;br /&gt;
an HV-cable is made from 3 MV-cables + 6 plastic.&lt;br /&gt;
&lt;br /&gt;
There are several categories of machines:&lt;br /&gt;
* generators (water-powered, solar, geothermal, nuclear)&lt;br /&gt;
* switches &amp;amp; storage - eg. battery-boxes&lt;br /&gt;
* consumers - machines doing some 'useful' work&lt;br /&gt;
* mobile &amp;amp; battery-powered - can be recharged at any battery-box of LV, MV or HV.&lt;br /&gt;
&lt;br /&gt;
...&lt;br /&gt;
&lt;br /&gt;
===Digtron===&lt;br /&gt;
&lt;br /&gt;
Digtrons are modular, configurable machines for digging and building.&lt;br /&gt;
&lt;br /&gt;
All digtron-parts use a digtron-core in their recipe.&lt;br /&gt;
: Eg. a digtron-inventory-module consists of a chest and a digtron-core.&lt;br /&gt;
:: needs 4 iron, 1 mese-shard&lt;br /&gt;
&lt;br /&gt;
The main uses for a digtron are &lt;br /&gt;
* mining: making tunnels &amp;amp; shafts while digging for ores&lt;br /&gt;
* farming: digging&amp;amp;placing plants, aka harvesting&amp;amp;seeding - crops as well as trees&lt;br /&gt;
* leveling/bulldozing terrain&lt;br /&gt;
* building roads, bridges, houses etc.&lt;br /&gt;
&lt;br /&gt;
Examples:&lt;br /&gt;
====Digtron-Chest&amp;amp;Crate====&lt;br /&gt;
Quite useful is a digtron-crate plus one or more digtron-inventory-modules, &amp;lt;br&amp;gt;&lt;br /&gt;
'''providing movable chests''' (much like a MC-skulker-box).&lt;br /&gt;
: Place a digtron-crate next to some other digtron-parts (eg. a digtron-chest), and activate it.&lt;br /&gt;
: The crate will pack in all the digtron-modules it has contact to, and then can be picked up like a chest.&lt;br /&gt;
Also carry a stackwise-injector and some vacuuming-tubes with this, for quick loading/unloading.&lt;br /&gt;
&lt;br /&gt;
====Small, simple tunnel-digger====&lt;br /&gt;
* 2 digger-heads (on top of each other, face their 'rotating' sides to the front) - to dig a tunnel of size 2x1&lt;br /&gt;
:: needs 1 digtron-core, 4 diamonds (per head)&lt;br /&gt;
* 1 combined storage - for fuel and the gathered stone, ore etc.&lt;br /&gt;
:: needs 1 digtron-core, 1 chest, 1 furnace&lt;br /&gt;
* 1 control-module   - to make it move&lt;br /&gt;
: needs to be facing in the direction the digtron should move&lt;br /&gt;
:: needs 1 digtron-core, 4 or 8 mese (normal/automatic controller)&lt;br /&gt;
Optional, but very much advised:&lt;br /&gt;
* 1 builder-head  - for automatically placing torches or glowglass every few spaces&lt;br /&gt;
: the side with the cross must be pointing to a free spot in the direction where the item is to be placed&lt;br /&gt;
:: needs 1 digtron-core, 4 mese-shards&lt;br /&gt;
* 1 rotation-axle - for changing the direction of the digtron&lt;br /&gt;
:: needs 1 digtron-core, 8 coal&lt;br /&gt;
* 1 digtron-crate - to pack the digtron in, and carry it around.&lt;br /&gt;
:: needs 1 digtron-core, 1 chest, 1 mese, 1 iron&lt;br /&gt;
&lt;br /&gt;
For operation, it needs some fuel in the storage-module, eg. coal or oil-extract. &amp;lt;br&amp;gt;&lt;br /&gt;
The material/s for the builder-head/s (eg. torches) also need to be in there.&lt;br /&gt;
&lt;br /&gt;
A screwdriver is also useful, to rotate digger- and builder-heads while building the digtron.&lt;br /&gt;
: needs a 1 stick, 1 iron&lt;br /&gt;
&lt;br /&gt;
This 'simple' model lacks 2 features:&lt;br /&gt;
* protection against sand or cobble from above&lt;br /&gt;
* same for the floor, eg. when digging into a cave&lt;br /&gt;
: this would require at least 2 more digger- and builder-heads.&lt;br /&gt;
&lt;br /&gt;
====Harvester====&lt;br /&gt;
For cutting wood or plants, soft-diggerheads can be used.&lt;br /&gt;
They are cheaper - needing 1 digtron-core, 4 steel (instead of diamonds).&lt;br /&gt;
&lt;br /&gt;
A digtron moving on top of farming soil will randomly damage some soil,&lt;br /&gt;
so it is better to have it hanging above the field. &amp;lt;br&amp;gt;&lt;br /&gt;
So, it is common to build a roof of (glow-)glass over the field, from which the digtron hangs.&lt;br /&gt;
&lt;br /&gt;
...&lt;br /&gt;
&lt;br /&gt;
===Tasks===&lt;br /&gt;
For starters:&lt;br /&gt;
&lt;br /&gt;
* getting wood&lt;br /&gt;
: lowtech: axe&lt;br /&gt;
: tech: chainsaw &amp;amp; power-supply, chests &amp;amp; vac.tubes&lt;br /&gt;
&lt;br /&gt;
* finding and digging ore&lt;br /&gt;
: lowtech: pickaxe&lt;br /&gt;
: tech: drill, mining-laser, digtron, quarry &amp;amp; power-supply&lt;br /&gt;
&lt;br /&gt;
* making ingots from ore&lt;br /&gt;
: lowtech: furnace &amp;amp; fuel&lt;br /&gt;
: tech: grinder, then electric furnace &amp;amp; power-supply&lt;br /&gt;
:: The grinder makes dust from ore, and doubles the yield&lt;br /&gt;
:: It can also make more flour from grain then mortar&amp;amp;pestle.&lt;br /&gt;
&lt;br /&gt;
* crafting&lt;br /&gt;
: lowtech: in the crafting-grid, by hand&lt;br /&gt;
: tech: autocraftes, tubes, injectors, mesecons-logic&lt;br /&gt;
&lt;br /&gt;
* storing stuff&lt;br /&gt;
: lowtech: chests, backpacks&lt;br /&gt;
: tech: sorting-tubes &amp;amp; technic-chests&lt;br /&gt;
&lt;br /&gt;
* repairing worn tools&lt;br /&gt;
: notech:  craft new tools&lt;br /&gt;
: lowtech: anvil &amp;amp; hammer&lt;br /&gt;
: tech: MV-toolworkshop &amp;amp; power-supply&lt;br /&gt;
&lt;br /&gt;
As can be seen, most of the 'better' solutions to these tasks require some power-supply.&lt;br /&gt;
&lt;br /&gt;
We have to start with LV, then build up to MV, then HV &amp;lt;br&amp;gt;&lt;br /&gt;
because each MV-part consists of some LV-part plus extras.&lt;br /&gt;
&lt;br /&gt;
====Basics====&lt;br /&gt;
Before we get to the technic parts, we need some basics, see previous tips.&lt;br /&gt;
&lt;br /&gt;
To recap:&lt;br /&gt;
* sticks and wood, stones - for tools, chests, furnace&lt;br /&gt;
* coal - to make torches, fuel for the furnace. See also leaves&amp;amp;oil-extract.&lt;br /&gt;
* iron - for locked chests, iron tools, bucket&lt;br /&gt;
* a place for building a home/base/lab - protect that area !&lt;br /&gt;
* food, water - mods hunger and diet are active&lt;br /&gt;
&lt;br /&gt;
Also useful (but not essential):&lt;br /&gt;
* backpacks - more inventory-space to carry around&lt;br /&gt;
* canteen (waterbottle - mod thirsty is active !)&lt;br /&gt;
* circular saw - for cutting wood, stone into different shapes&lt;br /&gt;
* glass - for windows etc.&lt;br /&gt;
&lt;br /&gt;
...&lt;br /&gt;
&lt;br /&gt;
====Hydro-power====&lt;br /&gt;
Technic has a water-powered grinder, that can be used on grain and ore. &amp;lt;br&amp;gt;&lt;br /&gt;
This would be useful to get started from scratch.&lt;br /&gt;
&lt;br /&gt;
* Water-turbine - this one only generates mechanical power, no electricity.&lt;br /&gt;
: needs 4 sticks, 1 iron&lt;br /&gt;
* Water on 4 sides (N,E,S,W) of the turbine&lt;br /&gt;
: needs a bucket for placing&lt;br /&gt;
:: needs 3 iron&lt;br /&gt;
* The water-powered grinder&lt;br /&gt;
: needs 5 granite, 2 iron, 2 brick-blocks&lt;br /&gt;
:: need 4 clay-bricks each&lt;br /&gt;
::: needs clay - can often be found in shallow water off the coast&lt;br /&gt;
&lt;br /&gt;
'''Total:'''&lt;br /&gt;
* wood: 1&lt;br /&gt;
* iron: 1+3+2 = 6&lt;br /&gt;
* granite: 5&lt;br /&gt;
* clay:    8&lt;br /&gt;
&lt;br /&gt;
This grinder gets you double yield from ore, and 4x yield from grain (compared to mortar&amp;amp;pestle).&lt;br /&gt;
: This grinder also works on all types of grain.&lt;br /&gt;
&lt;br /&gt;
====LV====&lt;br /&gt;
We need at least:&lt;br /&gt;
* LV-cables (to connect all those parts, eg. 6+)&lt;br /&gt;
: needs copper and paper&lt;br /&gt;
:: needs papyrus, or cotton, or bamboo, or hemp&lt;br /&gt;
* Hydro-generator (4 of them would be nice)&lt;br /&gt;
: needs 1 wood, 1 diamond, 4 marble, 1 LV-cable, 1 machine-casing&lt;br /&gt;
:: needs 8 cast-iron, 1 brass&lt;br /&gt;
:: needs copper, zinc&lt;br /&gt;
::: need alloy-furnace - made from 8 brick-blocks&lt;br /&gt;
:::: need 4 clay-bricks each&lt;br /&gt;
:::: needs clay&lt;br /&gt;
&lt;br /&gt;
* Switching-station&lt;br /&gt;
: needs 2 copper, 3 LV-cable, 1 machine-casing, 1 LV-transformer&lt;br /&gt;
:: needs 5 iron,&lt;br /&gt;
:: 2 fiber,&lt;br /&gt;
:: needs glue, made from saplings&lt;br /&gt;
:: 2 copper-coil&lt;br /&gt;
:: needs 4 iron, 4 fine-copper-wire, made from copper&lt;br /&gt;
* LV-Battery-Box (or more)&lt;br /&gt;
: needs 3 wood, 1 LV-cable, 1 machine-casing, 4 RE-batteries&lt;br /&gt;
:: needs 6 wood, 2 copper, 1 tin, per battery&lt;br /&gt;
* LV-Grinder&lt;br /&gt;
: needs 4 desert-stone, 2 granite, 1 LV-cable, 1 machine-casing&lt;br /&gt;
* LV-Furnace&lt;br /&gt;
: needs 7 stone, 1 LV-cable, 1 machine-casing&lt;br /&gt;
* also: bucket for placing water &lt;br /&gt;
: needs iron&lt;br /&gt;
&lt;br /&gt;
'''Total:'''&lt;br /&gt;
* wood&lt;br /&gt;
* iron&lt;br /&gt;
* copper&lt;br /&gt;
* tin&lt;br /&gt;
* diamond&lt;br /&gt;
* clay&lt;br /&gt;
* stone&lt;br /&gt;
* desert-stone&lt;br /&gt;
* granite&lt;br /&gt;
* papyrus (or bamboo, cotton, hemp)&lt;br /&gt;
&lt;br /&gt;
Other machines, less urgent:&lt;br /&gt;
* LV-Alloy-furnace (we can make do with the lowtech alloy-furnace&lt;br /&gt;
* LV-sawmill     - makes 8 planks from each wood (as compared to 4 when done by hand)&lt;br /&gt;
* LV-Extractor   - extract dye from flowers, grass, cactus, bones&lt;br /&gt;
* LV-CNC-machine - can cut materials into different forms (similar to circular-saw) - mainly for deco&lt;br /&gt;
* LV-Compressor  - make sandstone from sand ... &lt;br /&gt;
: can also make diamonds from coal (in a multi-step process)&lt;br /&gt;
&lt;br /&gt;
We will need many more of some of these parts, so some autocrafters would be useful.&lt;br /&gt;
: needs 5 iron, 2 mese, 2 plastic&lt;br /&gt;
:: to make plastic: leaves --&amp;gt; oil-extract --&amp;gt; paraffin --&amp;gt; plastic&lt;br /&gt;
&lt;br /&gt;
Oil-extract is also a good fuel ( so, save the coal for making torches and diamonds :)&lt;br /&gt;
&lt;br /&gt;
====MV====&lt;br /&gt;
The most important MV-machine is the MV-toolworkshop, for repairing tools. &amp;lt;br&amp;gt;&lt;br /&gt;
One way to get just this working is to use a supply-converter,&lt;br /&gt;
that converts LV to MV (can also convert between MV and HV). &amp;lt;br&amp;gt;&lt;br /&gt;
Otherwise, we would also need some MV-generator(s).&lt;br /&gt;
: needs ...&lt;br /&gt;
&lt;br /&gt;
We need:&lt;br /&gt;
* some MV-cables, &lt;br /&gt;
: needs LV-cables, and 6 rubber per cable&lt;br /&gt;
:: needs raw-latex, from a rubbertree&lt;br /&gt;
:: needs a tap&lt;br /&gt;
::: needs 1 wood, 3 sticks, 1 pneumatic-tube - made from plastic&lt;br /&gt;
* a supply-converter,&lt;br /&gt;
: needs 1 LV-cable, 1 MV-cable,&lt;br /&gt;
:  1 LV-transformator, 1 MV-transformator,&lt;br /&gt;
:  2 rubber, 1 machine-casing, 1 fine-gold-wire, 1 doped-silicon-wafer,&lt;br /&gt;
:: needs silicn-wafer, gold&lt;br /&gt;
:: needs sand, coal-dust&lt;br /&gt;
* another switching-station&lt;br /&gt;
: same part as for LV&lt;br /&gt;
* a MV-Battery-Box &lt;br /&gt;
: needs 1 MV-cable, 1 MV-transformator, 5 LV-Battery-Boxes&lt;br /&gt;
* and the MV-toolworkshop.&lt;br /&gt;
: needs 1 MV-cable, 2 obsidian,  2 wood, 1 diamond, 1 machine-casing, 1 carbon-cloth, &lt;br /&gt;
:: needs graphite, made from compressed coal-dust&lt;br /&gt;
: 1 sticky piston&lt;br /&gt;
:: needs 3 wood, 4 stone, 1 iron, 1 mesecon, glue - made from saplings&lt;br /&gt;
&lt;br /&gt;
Other MV-machines:&lt;br /&gt;
* MV-grinder, MV-furnace etc. work just like the LV-models, but faster&lt;br /&gt;
* Thresher - for processing harvested plants, eg. grain, melons, pumpkin etc.&lt;br /&gt;
* Freezer  - make ice from water, obsidian from lava&lt;br /&gt;
* Centrifuge - for processing uranium into uranium-fuel.&lt;br /&gt;
&lt;br /&gt;
...&lt;br /&gt;
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====HV====&lt;br /&gt;
The most impressive (and dangerous) machine is the nuclear reactor. &amp;lt;br&amp;gt;&lt;br /&gt;
It produces a lot of power.&lt;br /&gt;
&lt;br /&gt;
Other HV-machines:&lt;br /&gt;
* HV-Quarry&lt;br /&gt;
* Forcefield-generator&lt;br /&gt;
&lt;br /&gt;
...&lt;br /&gt;
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===Examples===&lt;br /&gt;
...&lt;/div&gt;</summary>
		<author><name>&gt;Hajo</name></author>
	</entry>
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