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		<id>https://wiki.minetest.org/index.php?title=Quickstart_with_technic,_pipeworks,_digtron&amp;diff=12583&amp;oldid=prev</id>
		<title>&gt;Hajo: base</title>
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		<updated>2022-08-11T09:44:34Z</updated>

		<summary type="html">&lt;p&gt;base&lt;/p&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
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		<author><name>&gt;Hajo</name></author>
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		<title>&gt;Hajo: base</title>
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		<author><name>&gt;Hajo</name></author>
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		<title>&gt;Hajo: base</title>
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		<author><name>&gt;Hajo</name></author>
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		<id>https://wiki.minetest.org/index.php?title=Quickstart_with_technic,_pipeworks,_digtron&amp;diff=1288&amp;oldid=prev</id>
		<title>&gt;Hajo: base</title>
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		<updated>2022-08-11T09:44:34Z</updated>

		<summary type="html">&lt;p&gt;base&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;This guide assumes that the basics are already done, ie.&lt;br /&gt;
tools, food, a safe place to live and work, and access to a mine.&lt;br /&gt;
&lt;br /&gt;
See also https://wiki.minetest.net/Server/SteamWorks#Tips&lt;br /&gt;
&lt;br /&gt;
A public farm, public mine, public workshop and shops &lt;br /&gt;
that sell technic-items will make it all much more quick and easy.&lt;br /&gt;
&lt;br /&gt;
As a base, i suggest a place with at least size 16x16, &lt;br /&gt;
preferable with free space around for expanding.&lt;br /&gt;
&lt;br /&gt;
A location near spawn or otherwise easy to reach might be a bonus &lt;br /&gt;
(eg. for building a shop).&lt;br /&gt;
&lt;br /&gt;
==Autocrafters==&lt;br /&gt;
For crafting items with many parts, and/or mass-production. &amp;lt;br&amp;gt;&lt;br /&gt;
Needs 5 iron, 2 mese, 2 plastic.&lt;br /&gt;
&lt;br /&gt;
For a starter-base, i usually don't bother with tubes and injectors&lt;br /&gt;
for automating the autocrafters, &amp;lt;br&amp;gt;&lt;br /&gt;
as that will need a lot of space,&lt;br /&gt;
and requires more resources to build.&lt;br /&gt;
&lt;br /&gt;
==Digtron==&lt;br /&gt;
For digging/mining. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Parts needed:&lt;br /&gt;
* Crate (optionally locked)&lt;br /&gt;
* Combined-Inventory&lt;br /&gt;
* Auto-Controller&lt;br /&gt;
* Digger-Head&lt;br /&gt;
* Builder-Head&lt;br /&gt;
* Rotation-Axle (optional)&lt;br /&gt;
All those parts need a digtron-core, made of 4 iron + 1 mese-fragment. &amp;lt;br&amp;gt;&lt;br /&gt;
The crate and controller need mese, and the diggerheads need diamonds.&lt;br /&gt;
&lt;br /&gt;
Small designs;&lt;br /&gt;
* Tunnel-digger, eg. with 2x3 digger-heads, plus 1 builder for placing lights&lt;br /&gt;
* Shaft-digger, eg. 2x2 digger-heads, with builders for support-column, ladder, lights&lt;br /&gt;
&lt;br /&gt;
==Machines==&lt;br /&gt;
For planting/harvesting etc. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Common parts:&lt;br /&gt;
* Mesecon-wire   - needs mese&lt;br /&gt;
* Piston         - needs Mesecon, wood, cobble, iron&lt;br /&gt;
* Iron gear      - needs iron, chainlinks (also from iron)&lt;br /&gt;
* mese-torch     - needs Mesecon, stick&lt;br /&gt;
* silicon wafer  - needs sand, coal-dust&lt;br /&gt;
* LUA-controller - needs Mesecon, silicon-lump (from sand, iron)&lt;br /&gt;
&lt;br /&gt;
Parts needed:&lt;br /&gt;
* Nodebreaker - Mesecon, gears, wood, stone&lt;br /&gt;
* Deployer    - Mesecon, piston, stone, wood, chest&lt;br /&gt;
* BlnkyPlant  - Mesecon, sapling&lt;br /&gt;
* Tubes       - plastic (from leaves-&amp;gt;parafin-&amp;gt;plastic)&lt;br /&gt;
** Vac.Tube - Tube, sand&lt;br /&gt;
** SortingTubes - tube, mese-fragments&lt;br /&gt;
* Delayer - Mesecon, mese-torch, cobble&lt;br /&gt;
* Injector  - iron, plastic, stick, mese / mese-block&lt;br /&gt;
* Self-contained injector - chest,  tube, control-logic-unit&lt;br /&gt;
** CLU - gold-wire, copper, chromium, silicn wafer&lt;br /&gt;
* Nodedetector - Mesecon, iron, LUA-controller&lt;br /&gt;
&lt;br /&gt;
Examples:&lt;br /&gt;
* Cactus/Papyrus-Harvester&lt;br /&gt;
:: Nodebreaker digs 2nd node of plant, moves them via tube to chest, blinkyplant triggers nodebreaker&lt;br /&gt;
* Mithril-Scythe-Harvester&lt;br /&gt;
:: Mithril-Scythe in the nodebreaker harvests+replants&lt;br /&gt;
* Rubbertree-Harvester - rubbertree-block with leaves+light&lt;br /&gt;
:: Tap in the nodebreaker to suck rubber from rubbertree&lt;br /&gt;
* Stone-Generator - Lava above water&lt;br /&gt;
:: Pickaxe in the nodebreaker to dig the generated stones&lt;br /&gt;
* Sapling-Mill&lt;br /&gt;
:: Deployer puts leave, nodebreaker digs it (with chance to get a sapling), &lt;br /&gt;
:: sortingtube to move leaves to deployer, saplings into chest&lt;br /&gt;
* Regular Harvester&lt;br /&gt;
:: with nodedetector looking for ripe fruit/crops to trigger nodebreaker + deployer.&lt;br /&gt;
:: Use a chainsaw in the nodebreaker for harvesting trees (needs recharging)&lt;br /&gt;
::: Surround this with vac.tubes to catch more leaves&lt;br /&gt;
&lt;br /&gt;
==Powered Machines==&lt;br /&gt;
Common parts for LV-machines:&lt;br /&gt;
* Cables         - needs paper, copper&lt;br /&gt;
* Machine-Casing - needs cast iron, brass (from copper, zinc)&lt;br /&gt;
* RE-Battery     - needs wood, copper, tin&lt;br /&gt;
* Spool of copper wire - needs copper, and plastic for the spools&lt;br /&gt;
&lt;br /&gt;
In short, lots of iron and copper, some paper and bits of other materials.&lt;br /&gt;
&lt;br /&gt;
For ore-processing:&lt;br /&gt;
* Grinder - needs machine-casing &amp;amp; cable, diamond, desert-stone, granite&lt;br /&gt;
* Furnace - needs machine-casing &amp;amp; cable, cobble&lt;br /&gt;
* AlloyFurnace - (eg. for brass) - needs brickblocks (from clay-bricks)&lt;br /&gt;
LV-machines works, but have no upgrade-slots and no connectors for pipeworks-tubes, &amp;lt;br&amp;gt;&lt;br /&gt;
so no automation is possible.&lt;br /&gt;
&lt;br /&gt;
So, wie want MV as soon as possible. &amp;lt;br&amp;gt;&lt;br /&gt;
MV also has the toolworkshop, for repairing tools. &amp;lt;br&amp;gt;&lt;br /&gt;
MV-machines in general need the corresponding LV-machine as one of the components.&lt;br /&gt;
&lt;br /&gt;
* Generator (there are Hydro- , Solar-, Geothermal-Generator)&lt;br /&gt;
** Hydro-Generator - needs  machine-casing &amp;amp; cable, wood, marble, diamond&lt;br /&gt;
* SwitchingStation - needs machine-casing &amp;amp; cable, copper, LV-transformer&lt;br /&gt;
** LV-transformer  - needs iron, fiber (from glue, from saplings), copper-coils (from iron, copper wire)&lt;br /&gt;
* BatteryBox       - needs machine-casing &amp;amp; cable, wood, 4x RE-Batterys&lt;br /&gt;
&lt;br /&gt;
==Tools==&lt;br /&gt;
* Chainsaw - for harvesting whole trees, including leaves.&lt;br /&gt;
:: Leaves are the raw material to make oil-&amp;gt;parafin-&amp;gt;plastic, twigs-&amp;gt;sticks-&amp;gt;wood, and more saplings.&lt;br /&gt;
&lt;br /&gt;
The chainsaw needs to be charged in a batterybox.&lt;br /&gt;
&lt;br /&gt;
...&lt;br /&gt;
&lt;br /&gt;
==Other==&lt;br /&gt;
* Transport&lt;br /&gt;
:: Tubes, Injectors, SortingTubes, LUA-tubes - to move stuff between machines&lt;br /&gt;
* Storage-System&lt;br /&gt;
:: as above, to move stuff to processing machines and/or a system of chests.&lt;br /&gt;
&lt;br /&gt;
See also technic-chests, techage-chests, drawers.&lt;br /&gt;
&lt;br /&gt;
==Setup==&lt;br /&gt;
Some essential production-lines:&lt;br /&gt;
&lt;br /&gt;
* leaves -&amp;gt; twigs -&amp;gt; sticks -&amp;gt; wooden planks &lt;br /&gt;
:: wooden items: ladders, signs, chests, fences ...&lt;br /&gt;
&lt;br /&gt;
* leaves -&amp;gt; oil-extract -&amp;gt; parafin -&amp;gt; plastic&lt;br /&gt;
:: pipeworks-tubes&lt;br /&gt;
:: also: oil-extract as fuel&lt;br /&gt;
&lt;br /&gt;
* papyrus -&amp;gt; paper &lt;br /&gt;
:: books, LV-cables -&amp;gt; MV-cables &lt;br /&gt;
&lt;br /&gt;
* ore -&amp;gt; grinder -&amp;gt; furnace&lt;br /&gt;
:: to get more ingots&lt;br /&gt;
&lt;br /&gt;
* cobble -&amp;gt; stone -&amp;gt; stonebrick&lt;br /&gt;
&lt;br /&gt;
* sand -&amp;gt; sandstone -&amp;gt; sandstonebrick&lt;br /&gt;
&lt;br /&gt;
* wheat -&amp;gt; flour -&amp;gt; bread&lt;br /&gt;
&lt;br /&gt;
* cotton -&amp;gt; wool, string&lt;br /&gt;
:: small, medium, large bags&lt;br /&gt;
&lt;br /&gt;
...&lt;br /&gt;
&lt;br /&gt;
See also https://wiki.minetest.net/Server/SteamWorks#Tips&lt;/div&gt;</summary>
		<author><name>&gt;Hajo</name></author>
	</entry>
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